今天和同事老顾、曙光一起走了走箭扣野长城,下午时分山上开始下雪,遂取消去慕田峪计划并提前下撤。
从田仙峪(卧佛山庄)至正北楼的两条线都不是很好走,石头、崖壁较多,再加上下雪,气温较低,一路走来比较辛苦。
到达正北楼后,老顾、曙光原地休息,我一人前往箭扣。“铁梯子”处只剩下光滑的垂直崖壁,从上面攀下去,真是让人胆寒;等过了小布达拉,天开始下雪,雪花越聚越多,只得返回与同事汇合。
后程老顾右膝一直疼得厉害,走下来相当艰难。曙光有些恐高,下降过程中有段用绳子陡坡差点让他绝望,经此一次,料他恐高的阈值又能提高不少。等我们安全下山至停车处是天刚刚黑,一切刚刚好。
全程6.5KM,海拔上升/下降1000M。
箭扣铁梯子:
Can not consider there’s a issue that has eclipsed day-to-day Kardashian brunch reports. “Ermagerd, Ebola, we are all gonna die!” The amount of narrow minded people in the whole world is unbelievable.
The vibes in Sprunki – Feed Simon are immaculate! The music is an absolute banger, and the gameplay feels so smooth. Can’t wait to see more from this creator!
Just started playing Sprunki – Feed Simon and I’m already noticing some cool mechanics. Anyone else having trouble with the timing windows? Still, the core gameplay vibes are solid.
Trying out Sprunki Phase 80 right now. That beat drop in the middle is fire! Love how the characters react to the rhythm. Definitely my new favorite phase.
As a long-time Sprunki fan, I appreciate the polish in Sprunki Cooking With Moch!. The sprite work is cleaner and the controls feel tighter than previous versions. Worth the grind!
Just hopped into Sprunki Beat Up Simon and the vibes are fire! No cap, the soundtrack is one of the best I’ve heard in a mod. GG to everyone involved!
I stumbled upon this site while looking for reliable tech insights and I must say the quality of content here is impressive. It really helped me figure out which tools are actually worth my time without all the usual fluff. Thanks for sharing this aipilotreview