Windows进程CPU、内存等资源限制

Windows自身没有提供类似Linux cgroup的能力来限制进程或进程组的资源占用,进程CPU/IO/内存/网络等资源的控制只能由自己实现。目前已有第三方的实现,主要是限制进程CPU的占用,如文档 < 21 Best Ways to Limit the CPU Usage of a Process > 所描述的BES,Process Tamer等软件。自Windows 8及Server 2012开始Windows系统有提供以job为单位的CPU占用及内存上限设置,之前的版本则只能以进程或线程为单位进行限制。

进程CPU占用限制方案

即时轮询系统所有进程(线程)的CPU占用,当发现所设定进程有超标时强制暂停进程所有线程的执行,然后在适当的时机再恢复执行。其中所涉及技术点:

进程CPU占用查询 GetProcessTimes

BOOL GetProcessTimes(
  [in]  HANDLE     hProcess,
  [out] LPFILETIME lpCreationTime,
  [out] LPFILETIME lpExitTime,
  [out] LPFILETIME lpKernelTime,
  [out] LPFILETIME lpUserTime
);

此函数可以获取进程从创建至当前的总运行时间及总的CPU时间,(KernelTime + UserTime) < 系统CPU数 * (当前时间 - CreationTime)

线程CPU占用查询 GetThreadTimes

BOOL GetThreadTimes(
  [in]  HANDLE     hThread,
  [out] LPFILETIME lpCreationTime,
  [out] LPFILETIME lpExitTime,
  [out] LPFILETIME lpKernelTime,
  [out] LPFILETIME lpUserTime
);

QueryThreadCycleTime可以提供更精准的CPU时间数据,单位为CPU时钟周期

BOOL QueryThreadCycleTime(
  [in]  HANDLE   ThreadHandle,
  [out] PULONG64 CycleTime
);

线程暂停及恢复

Windows平台没有提供暂停整个进程的支持函数,只能以线程为单位来操作,即SuspendThread及ResumeThread:

DWORD SuspendThread(
  [in] HANDLE hThread
);
DWORD ResumeThread(
  [in] HANDLE hThread
);

CPU亲和性设置: SetProcessAffinityMask

BOOL SetProcessAffinityMask(
  [in] HANDLE    hProcess,
  [in] DWORD_PTR dwProcessAffinityMask
);

此函数可以限定进程及其所有线程所能使用的CPU,故一定程序上亦限定了进程最大的系统CPU占用率。

DWORD_PTR SetThreadAffinityMask(
  [in] HANDLE    hThread,
  [in] DWORD_PTR dwThreadAffinityMask
);

此函数可单独限制特定线程的CPU亲和性。

进程优先级设置: SetPriorityClass

优先级解决的是优先运行及退让CPU的问题,本质上并不能限定CPU占用,只是优先级高于当前任务的忙碌的时候,当前进程会主动退让CPU 线程优先级设置:SetThreadPriority

BOOL SetThreadPriority(
  [in] HANDLE hThread,
  [in] int    nPriority
);

Job Objects

Windows系统提供了Job的概念用以管理多个进程,可以限制Job对象内所有进程及期线程的CPU核心占用、CPU占用及内存分配上限等,均通过SetInformationJobObject来实现,具体的CPU限制由JOBOBJECT_CPU_RATE_CONTROL_INFORMATION管理,内存限制则由JOBOBJECT_EXTENDED_LIMIT_INFORMATION来管理。

BOOL SetInformationJobObject(
  [in] HANDLE             hJob,
  [in] JOBOBJECTINFOCLASS JobObjectInformationClass,
  [in] LPVOID             lpJobObjectInformation,
  [in] DWORD              cbJobObjectInformationLength
);

需要注意的是CPU占用设置只有Windows 8及Server 2012之后的版本有效。

CPU Sets

此部分只限定了CPU Affinity属性

实验验证

可以直接利用开源项目go-winjob验证,验证系统Windows 8 x64,go-winjob git repo: https://github.com/kolesnikovae/go-winjob

验证程序

#include &lt;stdio.h&gt;
#include &lt;stdlib.h&gt;

void main(int argc, char *argv[])
{
        unsigned long total = 0, count = 0, i = 0;

        while (1) {
                if (malloc(1024)) {
                        total += 1024;
                        count++;
                }
                if (!(++i &amp; 4095))
                        printf(&quot;alloc: %u size: %u bytes\n&quot;, count, total);
    }
}

无限制

在无限制的情况下,此进程会占满一个CPU核心,commit内存总占用达2G CPUStress unlimited

单一进程

在设定CPU上限16%及内存16M上限之后,结果如下: CPUStress single process examples/job_object.go按如下修改:

var limits = []winjob.Limit{
        winjob.WithBreakawayOK(),
        winjob.WithKillOnJobClose(),
        winjob.WithActiveProcessLimit(3),
        winjob.WithProcessTimeLimit(10 * time.Second),
        winjob.WithCPUHardCapLimit(1600),        // 16%
        winjob.WithProcessMemoryLimit(16 &lt;&lt; 20), // 16MB
        winjob.WithWriteClipboardLimit(),
}

const defaultCommand = &quot;.\\CPUStress.exe&quot;

多进程(双进程)

将winjob.WithProcessMemoryLimit 改为 winjob.WithJobMemoryLimit,后者表示此job内所有进程要占用的总内存限制:

var limits = []winjob.Limit{
        winjob.WithBreakawayOK(),
        winjob.WithKillOnJobClose(),
        winjob.WithActiveProcessLimit(3),
        winjob.WithProcessTimeLimit(10 * time.Second),
        winjob.WithCPUHardCapLimit(1600),    // 16%
        winjob.WithJobMemoryLimit(16 &lt;&lt; 20), // 16MB
        winjob.WithWriteClipboardLimit(),
}

验证结果如下: CPUStress 2-processes CPUStress 2-processes

winjob example代码:

// +build windows

package main

import (
        &quot;encoding/json&quot;
        &quot;log&quot;
        &quot;os&quot;
        &quot;os/exec&quot;
        &quot;os/signal&quot;
        &quot;time&quot;

        &quot;golang.org/x/sys/windows&quot;

        &quot;github.com/kolesnikovae/go-winjob&quot;
)

var limits = []winjob.Limit{
        winjob.WithBreakawayOK(),
        winjob.WithKillOnJobClose(),
        winjob.WithActiveProcessLimit(3),
        winjob.WithProcessTimeLimit(10 * time.Second),
        winjob.WithCPUHardCapLimit(1600),    // 16%
        winjob.WithJobMemoryLimit(16 &lt;&lt; 20), // 16MB
        winjob.WithWriteClipboardLimit(),
}

const defaultCommand = &quot;.\\CPUStress.exe&quot;
const stressCommand  = &quot;.\\CPUStressX64.exe&quot;

func main() {
        job, err := winjob.Create(&quot;&quot;, limits...)
        if err != nil {
                log.Fatalf(&quot;Create: %v&quot;, err)
        }

        cmd := exec.Command(defaultCommand)
        cmd.Stderr = os.Stderr
        cmd.SysProcAttr = &amp;windows.SysProcAttr{
                CreationFlags: windows.CREATE_SUSPENDED,
        }
        if err := cmd.Start(); err != nil {
                log.Fatalf(&quot;Start: %v&quot;, err)
        }

        stress := exec.Command(stressCommand)
        stress.Stderr = os.Stderr
        stress.SysProcAttr = &amp;windows.SysProcAttr{
                CreationFlags: windows.CREATE_SUSPENDED,
        }
        if err := stress.Start(); err != nil {
                log.Fatalf(&quot;Start: %v&quot;, err)
        }

        s := make(chan os.Signal, 1)
        signal.Notify(s, os.Interrupt)

        c := make(chan winjob.Notification)
        subscription, err := winjob.Notify(c, job)
        if err != nil {
                log.Fatalf(&quot;Notify: %v&quot;, err)
        }

        done := make(chan struct{})
        go func() {
                defer close(done)
                ticker := time.NewTicker(time.Second * 5)
                defer ticker.Stop()
                var counters winjob.Counters
                for {
                        select {
                        case &lt;-s:
                                log.Println(&quot;Closing job object&quot;)
                                if err := job.Close(); err != nil {
                                        log.Fatal(err)
                                }
                                log.Println(&quot;Closing subscription&quot;)
                                if err := subscription.Close(); err != nil {
                                        log.Fatal(err)
                                }
                                return

                        case n, ok := &lt;-c:
                                if ok {
                                        log.Printf(&quot;Notification: %#v\n&quot;, n)
                                } else if err := subscription.Err(); err != nil {
                                        log.Fatalf(&quot;Subscription: %v&quot;, err)
                                }

                        case &lt;-ticker.C:
                                if err := job.QueryCounters(&amp;counters); err != nil {
                                        log.Fatalf(&quot;QueryCounters: %v&quot;, err)
                                }
                                b, err := json.MarshalIndent(counters, &quot;&quot;, &quot;\t&quot;)
                                if err != nil {
                                        log.Fatal(err)
                                }
                                log.Printf(&quot;Counters: \n%s\n&quot;, b)
                        }
                }
        }()

        if err := job.Assign(cmd.Process); err != nil {
                log.Fatalf(&quot;Assign: %v&quot;, err)
        }
        if err := winjob.Resume(cmd); err != nil {
                log.Fatalf(&quot;Resume: %v&quot;, err)
        }

        if err := job.Assign(stress.Process); err != nil {
                log.Fatalf(&quot;Assign: %v&quot;, err)
        }
        if err := winjob.Resume(stress); err != nil {
                log.Fatalf(&quot;Resume: %v&quot;, err)
        }

        if err := cmd.Wait(); err != nil {
                log.Fatalf(&quot;Wait: %v&quot;, err)
        }
        if err := stress.Wait(); err != nil {
                log.Fatalf(&quot;Wait: %v&quot;, err)
        }

        // Wait for a signal.
        &lt;-done
}

参考链接

  1. 21 Best Ways to Limit the CPU Usage of a Process
  2. MSDN: Windows Process and Thread Functions
  3. MSDN: CPU Sets
  4. GetThreadTimes

93,029 条评论

  1. five88zi.com là nền tảng trực tuyến cung cấp các dịch vụ và tiện ích số với hệ thống vận hành ổn định, tối ưu tốc độ và nâng cao trải nghiệm người dùng. Website được thiết kế hiện đại, thân thiện và tương thích tốt trên nhiều thiết bị khác nhau. bbc

  2. zbet88z.us.com là một nền tảng trực tuyến cung cấp các dịch vụ giải trí số và các tiện ích hỗ trợ người dùng trên môi trường internet bbc

  3. Οι επιχειρήσεις που επενδύουν σε επαγγελματικές Μεταφράσεις κερδίζουν σε αξιοπιστία. Αν κάποιος σκέφτεται να επεκταθεί στο εξωτερικό, ας ρίξει μια ματιά στο μεταφραστές Θεσσαλονίκη .

  4. I loved as much as you will receive carried out right
    here. The sketch is attractive, your authored material stylish.
    nonetheless, you command get got an impatience over that you wish be delivering the
    following. unwell unquestionably come more formerly again as exactly
    the same nearly very often inside case you shield this hike.

  5. Всем доброго времени суток по поводу свежего обновления нашего любимого проекта на Android. Перерыл весь интернет на нормальную версию с модами. Честно говоря, многие ресурсов выкладывают майнеры, но этот билд работает как часы.

    Особенно порадовало, так это разблокированное меню. Я сам играю уже неделю — ни одного бага. Самое главное, внутри максимально комфортные условия. Никаких ограничения по энергии. Это тот самый случай, когда нужно наслаждаться геймплеем без покупки валюты.

    Если вы тоже хочет свежие ссылки или хочет задать вопрос, советую вот сюда: [url=https://ok.ru/rootapk/topic/159151391581580]читать далее[/url]

    В этом источнике авторы постоянно обновляют новые патчи, плюс там активное сообщество. Поверьте, лучше следить за проверенным пабликом, чем каждый день гуглить очередной мусор.

    Лично мне, сейчас надежнее всего доверять проверенными пабликами, так как там сразу понятно, что люди пишут. Такой подход дает спокойствие в том, что ты не скачаешь вирус. Так что, рекомендую добавить этот ресурс, чтобы не пропускать. Надеюсь, помог с выбором! Буду рад, если эта инфа вам поможет. Пишите в комментариях, если тоже тестили этот мод, будет интересно, как у вас отзывы. Играйте с удовольствием!

  6. A friend in San Antonio warned me about overpaying for Mold Remediation work. Glad I called Urgent Mold Removal San Antonio — their pricing was transparent and competitive for our home near Police Department – K-9 Unit on Enos St mold removal near me

  7. lu88app.it.com là nhà cái hàng đầu về lĩnh vực cá cược trực tuyến. Lu88 cung cấp hàng ngàn trò chơi như thể thao, casino, nổ hũ,…Khuyến mãi cực khủng và hoàn trả vô tận lên đến 1.3%.
    bbc

  8. vin888.sa.com là nhà cái cá cược trực tuyến uy tín hàng đầu châu Á, được cấp phép bởi PAGCOR và Isle of Man. Cung cấp casino trực tuyến thực tế với baccarat, blackjack cùng nhiều game đổi thưởng hấp dẫn, mang đến trải nghiệm giải trí an toàn và giá trị. bbc

  9. Hmm it seems like your blog ate my first comment (it was extremely long) so I guess I’ll just sum it up what I submitted and say, I’m thoroughly enjoying your blog.
    I too am an aspiring blog writer but I’m
    still new to everything. Do you have any helpful hints for
    first-time blog writers? I’d genuinely appreciate
    it.

  10. You really make it seem really easy with your presentation however I to find this matter to be really something that I believe I might never understand. It kind of feels too complex and very wide for me. I am looking forward for your next submit, I will try to get the grasp of it!

  11. I love the focus on outcomes over output here. We get so caught up in vanity metrics that we forget the product’s actual job. When it comes to measurement, I always insist on cohort retention over daily active users because the latter is just noise search as a system

  12. This perspective on product-led growth really hits home. Too many teams get stuck building elaborate strategy decks that never survive contact with actual users. I always prefer advice from shipping, not slides Additional reading

发表回复

您的邮箱地址不会被公开。 必填项已用 * 标注